Yup. No matter how hard the PC tries, just pan over to the fireplace and fade to black: https://youtu.be/v7eJEsf11WM (had to include the obligatory Top Secret! clip)
Yup. No matter how hard the PC tries, just pan over to the fireplace and fade to black: https://youtu.be/v7eJEsf11WM (had to include the obligatory Top Secret! clip)
I think it depends on the table (and possibly the game). I’m playing in a game where the bad guys usually have their own timetables for doing things. If we as players get sidetracked, there’s the expectation that the bbeg continues with their plan unopposed. It’s also within reason that if the players are known to the bbeg, they will do things to keep us occupied / distract us.
With that said, if this is not what the table expects, then everyone needs to sit down and talk it over.
The fourth ending is just a red herring.
It’s slowly coming back to me… There was a floppy disk that you needed to launch the raid config? Also the platform ran pretty well with debian 4.0 if you’re debating what to run on it.
For a non-pizza comment: I’ve been out of the hardware game for awhile, but the last time I had to set one of these up for RAID, the paper manual (which can probably be found digitally) was helpful. I also vaguely recall RAID 5 either having issues or being unavailable.
Remembering things is the primary purpose of the check, but sometimes how you’re applying it might require an alternative skill check to make sense. Here are some examples (from https://rpgbot.net/dnd5/characters/impractical-skill-checks/ ):
Wisdom – Consoling and counselling a creature through a crisis of faith could be done with a Wisdom (Religion) check.
Charisma – Proselytizing for a faith makes more sense as a Charisma (Religion) check than a Charisma (Persuasion) check.
It sounds like you need to force more discussion in session 0 talks (or earlier). Do you want an RP-light, fairly linear game? Great! You’re not alone. But everyone at your table needs to agree to that, or at least one of you is not having a good time.
I like a good hack and slash dungeon crawl. I also like RP heavy games. But those are two very different games, and it’s good to have consistency within whatever game you’re playing.
In 5e, the more problematic part of a paladin making holy water here is the use of 25gp worth of powdered silver in the liquid (which doesn’t actually hurt them more in 5e, just in classical folklore)
You just described the vibe of Peter Jackson’s “Meet the Feebles”…