I would usually be sad to see another original RPG go 5e compatible but Neuroshima was infamously poorly designed ruleset, possibly worse than Shadowrun. I probably won’t be running it, but may steal statblocks for my 5e game if I need weird stuff again.

    • DerisionConsulting@lemmy.ca
      link
      fedilink
      English
      arrow-up
      31
      ·
      edit-2
      6 months ago

      Shadowrun is a “crunchy” game, this means it has a lot of rules, and those rules are not simple. If everyone actually learns the rules for their characters, and people don’t do things that are extremely odd, the game can run smoothly.

      IIRC from when I ran it, if someone does a normal melee attack (without any magic, hacking, or vehicle shenanigans), it’s like 20 steps, and some people can attack 6+ times per round at level 1.
      Compare this to a game where at attack is “roll one die, add one number to it. Is it higher than their armour? Then roll a different die and add one number to it. That’s the damage you deal”.

      Edit: Even those of us that love Shadowrun kinda hate Shadowrun. There was also a time when the guy in charge stole a bunch of money from the company, and they didn’t have the fund to pay the people who actually worked on their games.

      https://www.tgdmb.com/phpBB3/viewtopic.php?t=50989
      https://hackslashmaster.blogspot.com/search/label/Shadowrun

      • Tar_Alcaran@sh.itjust.works
        link
        fedilink
        arrow-up
        22
        ·
        6 months ago

        And the book is horrible. Want to throw a grenade? Let me check under grenades… No, not there. Let’s check under the throwing skills. Nope, no throwing rules for weapons. Well, maybe under attacks? No, that doesn’t have grenade throwing rules either.

        Oh look, here in a completely seperate section, contained in an unlisted sidebar, are the rules on grenade throwing.

        • DerisionConsulting@lemmy.ca
          link
          fedilink
          English
          arrow-up
          6
          ·
          6 months ago

          Or in some editions:

          • We just copy/pasted that table from the last edition, please ignore the third column.
          • Woops, we forgot to include that table. It’s the 90’s so we don’t really have a good way to getting the information to you.
          • Sorry, that book is only in German.
        • Mirshe@lemmy.world
          link
          fedilink
          arrow-up
          5
          ·
          6 months ago

          Want to build an explosive? Here’s an equation you haven’t seen since 9th grade that determines how big an explosive you can build.

      • Pronell@lemmy.world
        link
        fedilink
        arrow-up
        16
        ·
        6 months ago

        Add to that injury rules.

        Oh, you’ve been shot? It’s going to be nearly impossible to cast a spell or fight back. Maybe realistic but the number of characters I spent multiple hours making only to be wounded within moments of play was… greater than two.

        It has been a few decades.

      • figjam@midwest.social
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        IIRC first edition either forgot the rules to character creation or just forgot the table used.