home.arpa
Yes, I’ve been using this too. Here’s the RFC for .home.arpa (in place of .home): https://www.rfc-editor.org/rfc/rfc8375.html
home.arpa
Yes, I’ve been using this too. Here’s the RFC for .home.arpa (in place of .home): https://www.rfc-editor.org/rfc/rfc8375.html
It still does? They have a version for people with internet access, and a version for people without, with a heavy dose of offline applications and information. You can also download more offline resources after you install it.
Thank you, that makes sense. I figure that separation provided by VMs and containers is also a security advantage, in case the software in them has vulnerabilities.
Thank you. Is the only reason that you run it in containers for the easy reproducibility, or is there any other reason that you want that separation from the bare metal OS?
Thank you. So the advantage of the isolation of LXC for you is to be able to tinker with the service without affecting the host.
I’ve been using LosslessCut for a few years now. It’s really easy and smooth. It does exactly what I want and what the name says, and I couldn’t ask for more.
This is the first I’ve heard of “a couple of devs are shutting out large numbers of contributors (frequently subject matter experts which they desperately need at this point) over relatively trivial issues” and “Lemmy has an awful reputation even among the rest of the fediverse and particularly among people who have tried to contribute”.
Can you give a summary or examples? I’m not trying to argue, but would just like to know more. I don’t follow Lemmy development more closely than reading the dev summaries they post, so wasn’t aware of any of this.
Cries in I’m in the only person in the world with my first and last name combination.
But yes, to your point, I have a somewhat controversial theory that given enough time, relatively niche proprietary software like Unity will not be able to compete with open-source software (if the latter is well-managed). Look at the growth that Blender has had over the last few years and what effect that has had in the 3D creation market. It seems that the game engine market is going to follow similar footsteps if Godot doesn’t fall into some major pitfall.
Did you mean 0.7-0.8g of protein per kg instead of lb? That’s what the article states is the standard guideline. Per pound would require more than twice as much protein as per kg.
No problem!