I’m running a Cyberpunk RED campaign, and my players are motivated purely by money, revenge, and lust. I keep forgetting this and throwing scenarios at them with moral ambiguity, or the opportunity to help others.
Bless them for staying true to character. It makes hooks a little repetitive, however.








I hear good stuff about Blades in the Dark, but I’m not too familiar with it. I wonder if that would work.