Also, export your DBs first, and snapshot the export instead of the raw DB files
And the voices. “Billy…”
“You fucked the whole thing up.”
“Billy, your time is up.”
“Your time… is up.”
Also, export your DBs first, and snapshot the export instead of the raw DB files
Like I said:
Let your players still have their agency; don’t just declare that it doesn’t work (unless you all wanna agree to house rule that it just doesn’t exist or something).
Like I said, I agree with you about not just cancelling it entirely unless there’s an OOC discussion about making a house rule about it.
You can’t let the players ruin your fun (and, likewise, their own, because it turns a challenging situation into some stupid anticlimax and basically removes curses from the game as a mechanic). Likewise you can’t ruin your players’ fun and just unilaterally say this curse is removal-proof. Fortunately, there are multiple middle ground third options available, that preserve the fun for all parties involved.
You gotta have your game plan for why the curse isn’t solvable
Maybe it’s a disease, not a curse. Maybe it’s an evil magical sword, but it’s not cursed per se, it’s just an asshole. Maybe the magic that operates the McGuffin is set to detonate like a bomb if you make an attempt to disable it. You can feel the balance of energies, such that a slight slip will release an incredible conflagration. Do you really want to continue? You’ll have to do a wisdom check with a pretty high DC. If you’re down for that though, you might be able to remove the curse.
Yeah I know that’s not what it says in the books. This amulet isn’t from the books. Do you want to keep going with remove curse? Or try to find another way?
There are always solutions. Remove Curse is bullshit; IDK what they were thinking with it. But yeah you just gotta plan ahead a little bit. Let your players still have their agency; don’t just declare that it doesn’t work (unless you all wanna agree to house rule that it just doesn’t exist or something). Just plan your way around it. Best case is something like your players looking for some way to buff their wisdom enough so they feel confident taking on the Remove Curse, and then you all get to find out what transpires.
It was clear to me from his facial expression that he had wound up in a hand to hand fight with the leopard and this was the result. You are right that IDK anything beyond that until someone provided the article yes.
Yeah. The inscription was instructions for how to use this room as a place of safety from them, because you can always see behind you in one or another of the mirrors. Now, when the players encounter them a very short time later, they’ll have nowhere to go where they’re not vulnerable.
I love it. Have fun guys! You may have difficulty in this dungeon starting soon.
Many of their talented engineers have moved on to other companies, some new startups and some already-established ones.
When did this happen? I know some of the leadership departed but I hadn’t heard of it from the rank and file.
I’m not saying necessarily that you’re wrong; definitely it seems like something has changed between the days of GPT-3 and GPT-4 up until the present day. I just hadn’t heard of it.
There are a lot of folks in tech who really just want to build neat things and it feels oppressive to be in a company that’s likely to lock away the things they build if they turn out to be too neat.
I’m not sure this is true for AI. Some of the people who are most worried about AI safety are the AI engineers. I have some impression that OpenAI’s safety focus was why so many people liked working for them, back when they were doing groundbreaking work.
Eh. I dislike the “dungeon only works the way I want it to” solution, like the mirrors are unbreakable because that’s not what I wanted you to do with them.
In the other hand, having the players suddenly finding themselves in a boss fight with what was imprisoned in the mirror prison as soon as there’s an existing mirror isn’t facing another intact mirror? And then if they start winning or run away and get back to town, they get a surprise as soon as they go near a mirror? Until they figure out what was the special property that kept the beast in place in the chamber, how it was tricked into it in the first place and how to repeat the process? Fuckin a man. I had planned that you have to have one party member watching in the mirror guiding someone else to find the alcove in the opposite wall that can only be seen through one of the mirrors, but I like this way better; let’s rock.
If they closed down, and the people still aligned with safety had to take up the mantle, that would be fine.
If they got desperate for money and started looking for people they could sell their soul to (more than they have already) in exchange for keeping the doors open, that could potentially be pretty fuckin bad.
Also ITT: “You enter the room. A series of eight mirrors on the walls of the octagonal chamber, surround an elaborate fountain in the center of the room with an inscrip–”
“I break all the mirrors to see if anything is behind them.”
“… … fuck you.”
If ever there were a self explanatory picture, this is it, I think 🙂
(I get you; knowing the guy’s name or the area or etc would be nice. But I think the nature of what happened is abundantly clear.)
They don’t care if the cat videos are on a banana sub.
I don’t know why but I can’t stop laughing at this
Your Lemmy posts are already being scraped for AI
The level of effort it would take to prevent would be infeasible to ask of even a non volunteer admin let alone a volunteer let alone literally all of them
The cycle continues:
Idk it’s not as pithy as Cory Doctorow’s version I guess
Anyway we’re at step 5 at this point
Hm. The big list of magic items is quite nice; I’ll give you that. And I won’t say all the special situation rules it contains are useless… I think you hit the nail on the head about over preparing though. It just has all kinds of stuff you don’t need (and places a ton of emphasis on it) and is missing some critical stuff (coherent rules for treasure economy being a big one). In my opinion.
Oh, it might be that. That actually makes more sense.
I just know that I always heard it as so you wouldn’t electrocute yourself, and that the first time I opened up a monitor for something and actually found one, I was beyond delighted
I, too, miss the days when you could write literally anything in XF86Config and that’s the signal it would send to your monitor. There was a warning in the docs that you could easily fry your monitor by sending a signal that it couldn’t handle that would cause physical damage so please be careful.
Also, the good monitors came with an all-plastic screwdriver attached on the inside of the case, so that you would have one available that you couldn’t electrocute yourself with on the big capacitor since at that point you’d already revealed that you planned to open the thing up and start fuckin with it.
It was wonderful days
FotVH is full to the brim with people who made bargains or wanted something to turn out some way who wound up in a state of horrible regret because of how things turned out
So yeah in other words go for it. Warning though, they will probably want to be paid in diseased spines
Dude it’s so good
Get you “Fire on the Velvet Horizon” and “Return of the Lazy Dungeon Master” and you’ll be ready to run some awesome games. Maybe get the PHB if you have some money left over and want to know the rules or w/e. Skip the DMG, it is literally 100% worthless.
It seems unlikely that it’s all that mysterious
OpenAI/Microsoft, Amazon, Meta, and Google
There you go I solved the mystery