He was a sorcerer who was well spoken so he came across as wizard-y.
Yeah, the player got kicked out for a drug problem, I heard.
He was a sorcerer who was well spoken so he came across as wizard-y.
Yeah, the player got kicked out for a drug problem, I heard.


I suspect you could get the price on something like this down to maybe $100-$150. Basically a small low-power Intel box with an SSD and at least 8G of RAM could handle all of these services.
The hard part would be pre-configuring each of them and building/adapting software to make this kind of stuff easy for end users.
Meh, Great Cleave combined with improved critical and some other stuff could lead to some crazy slot machine combo turns
Yes, but also Fighters are just way cooler in either edition of Pathfinder


I just use mergerfs and SnapRAID so I can scale dynamically when I can afford new drives. Granted it’s all fully replaceable media files on my end, so I’m not obsessed with data integrity.
Sure, I don’t doubt they’ll continue with at least one more minor patch in the coming weeks. Typically it’s not till something like .3 or .4 till the minor version patches cool down
It’s better to do it now, now that a bunch of the migration edge cases were ironed out by 10.11.1
Right, in which case the door they’re in front of is the safe door because they lied and said “Yes” when asked if the truth teller is in front of the safe door. And if they tell the truth and say yes, they’re still the person in front of the safe door. By asking it that way they make it so it doesn’t matter if they’re the liar or not. “Yes” means that person’s door is safe and “No” means you want the other door, no matter who you ask.
Agreed. The writing for the last couple seasons has been insanely good.
It is solvable. You ask one guard at random, “Which door would the other guard have said leads to certain doom if I had asked them?”
And no matter which guard you ask, go through the door they answer with. If it was the truth teller guard, they’ll tell you which door the liar would have said, and if it’s the liar they’ll lie about which door the truth teller would have said.
I’d say this is more of a “RPGs are great” moment than anything else. Any table could have stories like this with any system. It’s only a d&d story in particular because that’s the most popular system. Any system can be house-ruled to do whatever, and that’s the joy of pen and paper games as opposed to board games or video games, where the rules are more difficult to change.


You should really try Kodi. There are a ton of alternative theme options for it and the video player built into it can play anything
The writeup this person made below the break reads to me like they gave the meme to ChatGPT to explain. I don’t think they know what they’re talking about.


When Proton started, it was kind of a joke, killed the Steam Machine idea in large part because the game compatibility was so limited. A decade later, we have a multi billion dollar handheld PC market lead by the Steam Deck, a Linux handheld that can play tens of thousands of Windows games without issue, in some cases with better performance than their native platform.
Proton’s existence did not overlap the existence of the Steam Machine program, like at all. Proton’s initial release was on the 21st of August 2018. Steam Machines were first released in 2015 and had been delisted from Steam entirely by April 2018.
Wine existed back then, sure, but Steam Machines didn’t benefit from DXVK, VKD3D, or any of the myriad per-game and gaming-oriented tweaks that Valve and Codeweavers have made to Wine in the version bundled with Proton. For most people, the prospect of using Wine on a Steam Machine was a huge pain at best. Valve’s official position at the time was that they were helping pay for Linux ports of games.


It helps if your server can decode AV1, but you never need it to encode to AV1. Basically the main usecase for transcoding AV1 would be burning in ASS formatted subtitles, commonly used for anime. If you keep your anime in other codecs then you shouldn’t need to transcode AV1 ever unless you add more clients into the mix that can’t handle AV1 natively.
For what it’s worth, I use an Intel N100 with quicksync, and that can decode AV1 because it’s 12th gen. Works great for me.


I wholeheartedly disagree. The passage of time within a given frame of reference is an objective fact. Relativity existing doesn’t negate objectivity. If anything, it makes the gathering of objective evidence and reference points more necessary.


Yes, hardware transcoding = using hardware acceleration for decoding/re-encoding the video files. CPUs do it pretty slowly (or they use a ton of electricity if they’re fast enough to do it quickly) but the special decoder/encoder chips on GPUs (including integrated graphics GPUs) can handle that sort of task no sweat in most cases as long as you’ve got it preperly configured.
Don’t trust AI to know what they’re doing for you. The only time they work reliably as a tool is when you already know what you’re doing enough to spot their errors/hallucinations.
AI is the wrong tool here. You need to do real internet research.