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Cake day: June 13th, 2023

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  • If they could read between the lines at all they’d know Jesus wasn’t in favor of organized religion, but rather faith and religion being the way you treated other people.

    The very concept of a church as an organization goes against his teachings, and is also ironic in the sense that protestantism is based on the idea that you only need the Bible, not a priest. But reading and understanding it yourself is hard so they just went back to the same model except they’re called “pastors” so that makes it better.

    What a joke.





  • If you have four drives you can do RAID 6 assuming your controller supports it.

    RAID 0 just puts your data on multiple drives, giving you higher read/write speeds but with no built in redundancy.

    RAID 1 is just a copy, you have your data duplicated so that if anything fails there’s an immediate copy. No increase in RW speeds.

    RAID 5/6 use “parity data” which operates somewhat like RNA/DNA when going through mitosis. The four building blocks TCGA only connect with one of the other four in pairs of two, so even if you have half the data (RNA) you know what the other half is by logical extension. The difference is that 5 uses 3 drives at a time whereas 6 uses 4, you can only withstand the failure of one drive in RAID 5 but 6 can handle the loss of two.

    RAID 10 (one-zero, not “ten”) does exactly what the name suggests, it combines the direct copy of RAID 1 with the striping of RAID 0 to give you double RW speeds with redundancy.

    Each one will reduce your overall storage by a certain amount, either because of copying the data completely or taking up space for “parity data.” The only one that doesn’t do this is RAID 0 but you have absolutely no redundancy there and if You’re considering RAID for home use I’m going to assume that’s important to you.




  • R0cket_M00se@lemmy.worldtoRPGMemes @ttrpg.networkThis is the fun part
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    11 months ago

    Why the fuck would anyone who wants their players to have fun make them do paperwork in a game? I’d have quit on the spot or told them to shove it.

    There’s already enough paperwork on character sheets, putting it in game canonically unless it’s some gag comedy thing sounds like the fastest way to be the GM without players.








  • I suppose I’m being a little harsh, I just deal in networks and it made me pause but I forget not everyone knows what I know. I apologize for being rude.

    Essentially your internal private network operates on three ranges of numbers depending on your specific needs. Homes usually never need more than a couple dozen but even the most advanced home network probably only uses half a dozen subnets at most and need fewer than 253 devices per, so usually you get 192.168.0.0-192.168.255.255/24 because it’s more than enough. The “/24” denotes (out of 32) where the subnet ends, essentially how we are dividing up the allotted space in the IP scheme we are given. The “Class C” range (mentioned above) has an available 65,000+ addresses. Usually more than enough for any way you want to slice it up. Mostly you’ll just see people sling /24’s around because it’s an even interval of 1 in the last octet which makes things simpler.

    People who build more robust “networks” (in the commercial sense) at their houses will usually operate a few different ones, some for internal and others set aside in “DMZ” zones for outward facing servers. Such as gaming servers or self hosting jellyfin!