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Cake day: July 1st, 2023

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  • 🔍🦘🛎@lemmy.worldtoRPGMemes @ttrpg.networkMeeting
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    2 months ago

    A few months ago my wife and I were on vacation in Peru and we got kicked off our flight through no fault of our own, along with 5 other strangers. We spent hours in the airport working out logistics of getting home, getting reimbursed, getting hotels/meals, etc. At one point, they suggested to one of the women to take an uber to the hotel (this was around 3 am) and she said “I’m not going out into the city without anyone I know, you’re going to send me with someone I can trust.” We had only met hours ago, but our shared predicament gave us unity.

    A D&D party trauma bonding over some initial catastrophe is honestly realistic. So, if you meet up for a job and it goes badly enough, you’re essentially family!










  • It honestly just comes down to your DM style. An interaction like this is fun and has no mechanical benefit. If a player then wanted to pick up a potion and drink it as part of a free action, the DM would have to explain this to the players explicitly. But I’ve always been on the side of permissive rulings, because it allows the players to express themselves more freely. It takes more improvisation though.


  • Loosely, you get a “use object interaction” every turn that isn’t given a lot of emphasis but is in the rules as “other activity on your turn” (pg 190, PHB 2014). It includes something like talking, opening an unlocked door during your movement, picking up something within reach from a table, or unsheathing your sword as part of your attack action. It says it should require an action only if it needs special care or presents an unusual obstacle. I’d agree that grabbing a handful of dust and putting it in your mouth could be a free action.