Some gamers incorporate their political views into their tabletop roleplaying game hobby. I don’t like it. It ruins the fun. Even worse, it ruins the possibility of fun.

  • Jaderick@lemmy.world
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    10 months ago

    This article seems like an argument for pure escapism without mentioning the word (I don’t remember seeing it as I read). The recommendation of stating to players before that you will be delving into explicit political themes before the campaign is a great suggestion, but I’ve seen the argument that everything is political so how do you escape that? He doesn’t really define politics besides the nebulous “culture war” or “politics.” Like wtf is the culture war and what’s supposed to be controversial if you don’t define it? I don’t know where this guys stand is on this culture war so what’s the default?

    It reads as “I don’t want trans characters in my games.”

    IMO, making all enemies pure evil and irredeemable or pure good is so boring. Being confronted with moral dilemmas is intellectually engaging and fun and being smart about introducing real life moral dilemmas or politics can make a campaign fantastic.