TheGreatDarkness@ttrpg.network to RPGMemes @ttrpg.network · 2 months agoIt was a wild ridettrpg.networkimagemessage-square9fedilinkarrow-up1254
arrow-up1254imageIt was a wild ridettrpg.networkTheGreatDarkness@ttrpg.network to RPGMemes @ttrpg.network · 2 months agomessage-square9fedilink
minus-squareother_cat@piefed.ziplinkfedilinkEnglisharrow-up3·2 months agoAmazing! Did you guys do anything unique with the rules? I feel like the rules as written don’t lend themselves to long, long term campaigns like that but I could be wrong.
minus-squareTheGreatDarkness@ttrpg.networkOPlinkfedilinkarrow-up2·1 month agoHonestly, by the end we really were straining the game, it was time to end because it was clear both characters and crew became too powerful.
Amazing! Did you guys do anything unique with the rules? I feel like the rules as written don’t lend themselves to long, long term campaigns like that but I could be wrong.
Honestly, by the end we really were straining the game, it was time to end because it was clear both characters and crew became too powerful.