• jounniy@ttrpg.networkOP
      link
      fedilink
      arrow-up
      5
      ·
      edit-2
      2 days ago

      9,5 year for whom in whose decade? 9,5 years for you in your next decade? Guaranteed to happen. 9,5 years for me in your next decade or for you in mine? Not guaranteed.

    • Skua@kbin.earth
      link
      fedilink
      arrow-up
      4
      ·
      2 days ago

      The method here would be to make it something like “9.5 years elapse from the prisoner’s perspective” while sticking the prisoner in some environment where time passes more slowly for them. Do you remember the wave planet in Interstellar and how they spent a couple of hours on the surface, then when they returned it had been twenty years for the crew member that stayed behind? We’re looking to exploit that, so we stick the prison in a extremely high-gravity environment or on a ship that’s moving at ludicrous speeds

      • jounniy@ttrpg.networkOP
        link
        fedilink
        arrow-up
        4
        ·
        2 days ago

        Feywild would be possible but by RAW the time difference is only calculated once you leave the feywild.

        • Skua@kbin.earth
          link
          fedilink
          arrow-up
          3
          ·
          2 days ago

          That’s quite a funny gamble to take, actually. The chances actually are slightly in your favour for getting extra time (if you average enough trips out, you get about 15% more time spent in the Feywild) but with any individual case your 9.5 years could go anywhere from several millennia to less than three days

          Edit: realised my maths for the 15% will be a bit off because I forgot that D&D uses a 10 day week, but I don’t think it will have hugely affected the results

          • jounniy@ttrpg.networkOP
            link
            fedilink
            arrow-up
            1
            ·
            edit-2
            20 hours ago

            The problem is that you only roll once they leave the feywild. Up to that point time between the two planes works in sync. You effectively just time travel when leaving depending on the result of your roll.

            • Skua@kbin.earth
              link
              fedilink
              arrow-up
              1
              ·
              2 days ago

              Ahh, true, so it wouldn’t help if you intended to return to the prison before the 9.5 year term was up. You’d need to instead wait for your prisoner to get out and return from the Feywild themselves, in which case it potentially buys you more time to prepare but may backfire

          • Archpawn@lemmy.world
            link
            fedilink
            arrow-up
            1
            ·
            2 days ago

            There’s a 5% chance that days become years. Based on just that alone, for every 20 days spent in the feywild you’re missing a year in the rest of the world. I got a factor of 22.7 on average for a 7-day week, and 23.3 if it’s ten.

            • Skua@kbin.earth
              link
              fedilink
              arrow-up
              1
              ·
              2 days ago

              jounniy is correct that the chance for a time warp is only rolled once when you leave the Feywild rather than each day spent within it, which is why we’ve got such different numbers (at least, in the current 5E DMG)

              • Archpawn@lemmy.world
                link
                fedilink
                arrow-up
                1
                ·
                2 days ago

                They said if you average the trips out. It’s not exactly helpful here, but for every one-day trip to the feywild, it will be on average, 23.3 days until you get back.