Actually used this in my game. I had Blibdoolpoolp tasks my PCs to retrieve a magic coral ring to control a Giant Siege Crab mech, which I made the rules for controlling it myself lol, to fight the lighthouse and bring it back to port. My players loved the absurdity of, well, everything.
But the lighthouse didn’t do anything wrong. Should you really be forcing it to stay in one spot for its whole life like that?
The way I had it set up Blibdoolpoolp was jealous that her children, the Kua Toas, was worshipping the lighthouse instead of her. The party chose to help her, since the town also wanted their lighthouse back. The defeat of the lighthouse has restore faith in Blibdoolpoolp so the lighthouse returned inert.
I’m not ruling out that the lighthouse returning though… Thanks for the inspiration lol
That’s sounds awesome
I just imagine that the lighthouse went inert in a pretty different spot so even though it’ll still serve its purpose it’ll need a new bridge or boat ramp to be serviceable
“Thanks for finding and subduing our lighthouse… monster… thing, but do you think you could help us raise some funds for a boat ramp so we can more easily access it?”
Just here to say the official art for Blibdoolpoolp from AD&D by Erol Otus has nude perky breasts below the lobster head and it’s probably the least odd thing he drew for TSR
Surprisingly it’s not as weird as I thought it would be
Still weird though
NSFW pic for those curious
Our DM did this, I had no idea they were an official creature. We saved some of them from goblins and their god was shaped like the party’s wizard except with claw hands.
Fight god or commit genocide, what will it be?
Super fun, minor spoiler but they are in BG3 and it was a fun encounter!
There must be so many people trying to convince the Kua-Toa that they’re gods.
relevant Zee Bashew. Kua toa are so much fun to run, but I can completely understand why anyone would avoid them. They’re a bit finicky and random unless they’re run rigidly.