These are real RPGs, not the computerized abominations that try and fail to approximate them.
These are real RPGs, not the computerized abominations that try and fail to approximate them.
For when it’s happening at your table, sometimes I think you just have to shut down the game if the players are unengaged and dicking around, falling asleep, etc.
For stopping this happening? Nothing. People are stupid. (All of us.) For some that expression of stupidity comes in the form of reading one word in a text and assuming the rest without bothering to read further. You can’t fight that.
Hmmm… Closest to but not over a target number would be entertaining, yes.
Being able to build up hands would be a plus, maybe through some kind of rummy-style mechanism where you can pick up others’ discards, etc.
Suits having areas of coverage: hearts are for physical well-being, for example, or clubs for violence, or whatever. You get the value of the card only in the area of coverage, otherwise you get a reduced value (say 1) for each card no matter what the value.
Going back to the rummy-style hand-building, combos of cards have special effects. Triples/quadruples. Runs (both in-suit or out-of-suit).
Maybe some assistance mechanism where physical cards are swapped/gifted/whatever.
That’s the problem with going from a parody. Read the ORIGINAL parody: Ayn Rand’s works. (She’s her own parody.) Atlas Shrugged is filled to the brim with casual misogyny … held up as virtue. 'Cause that woman wuz cray-cray.
The drow are certainly evil, but they’re not simply evil. They have their own set of values that they typically adhere to pretty fanatically, and a rather alien culture to go with it. The drow have no word for love (ssinssrigg translates to something closer to a possessive fondness), they view successful betrayal as virtuous, and ultimately the advancement of personal power for the glory of Lolth is their greatest ideal.
So … Lolth is Ayn Rand?
Fun, flavourful, but really frustrating to interpret into actual game mechanism.
Leave the first person for the flavour text, please, and just clearly explain the game mechanisms in the rules proper.