Lineage OS doesn’t include google apps or services. Jellyfin works though.
Lineage OS doesn’t include google apps or services. Jellyfin works though.
Do you need an in-remote microphone? If not, I’d suggest a degoogled nvidia shield tv (i.e flash it with lineage OS or similar)
I use Shotcut for more or less any video operations that require re-encoding. It’s great for basic editing but also simple transcoding jobs too
So that the timestamp adjustment can be propagated via uploader or user comments across YouTube clients on all platforms… i.e. to avoid having to hardcode each adjustment for each ad on each video on every client
Wouldn’t that need to be done via some kind of API for cross-platform compatibility? An API which could be exploited to detect ad segments?
The company made “more than a dozen technical improvements” to AI Overviews …
… making the feature rely less heavily on user-generated content from sites like Reddit
So it prefers the results that Google normally deprioritizes? I guess we have that in common
They’d still resolve via DNS to an address in ASCII though, right? Wouldn’t that only be an issue if ICANN didn’t have a monopoly on DNS registration? i.e what we already depend on for a semblance of convenience without totally compromising opsec
It dominates the market in vertical tabs IMO. I tried Vivaldi, Firefox extension, the works. The best-feeling alternative was Safari
It’s a slightly different use case, I default to Losslesscut and switch to Shotcut when I need a vfilter or if I’m just generally willing to concede to making a lossy cut.
Shotcut is way more flexible but I can make a quick clip in Losslesscut with probably 1/3 the number of user effort/inputs. Let alone trying to remember every ffmpeg parameter under the sun just to get consistent usable output
That’s what I’ve always assumed it does since back when quicktime player barely even ran on my PC yet for timeline operations it was significantly more responsive than WMP/MPC.
For Losslesscut I just get around this by encoding my input from source using keyint=n:scenecut=0 in ffmpeg where n is a manually set keyframe interval.
So e.g. if my expected cut occurs on a frame that occurs at t+10 seconds of footage, n can be the same as the fps and then there’ll always be a keyframe exactly at timestamp 00:00:01, 00:00:02 and so on. I can then open it in losslesscut and easily snap to the frame I want and make the cut losslessly.
Yeah the first encode generally means a lossy transcode by the time I get to my final video but being realistic that’d be a part of my workflow either way and this way it’s less
Agreed! Personally, my willingness to trust a service is generally a function of the utility I get from the service. My data has value, but I certainly wouldn’t consider it priceless!
If you did that though, wouldn’t you get pretty similar activity to what you’ve posted here? Just to servers other than Google’s
I’m not meaning to be contrarian to your point about this being a reason why you should de-google, just absent of context someone reading this post might be compelled to do so without understanding that is going to compromise functions of their device they’re likely accustomed to
To each his own, sure, but for most people that includes push notifications, and that’s how they work.
I completed this game over a couple of sittings one weekend after it came out on game pass, and loved it. I was just driven to find out the ways that the environment could be manipulated, and figuring out how to get up somewhere that I could see from below or through a hole in the wall etc. I would continuously be presented with some in-game element that inspired some curiosity about it, and the game is great at indulging and responding to that curiosity with a fulfilling resolution, i.e. the path to get there was interesting and fun. There’s nothing that complicated about it, it’s just a simple, easy, fun game with a charming setting. It’s been a few months so I could definitely see myself going back to it, there’s just so much to play right now.
Could do that, or sideload the APK from https://repo.jellyfin.org/files/client/androidtv/