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Cake day: February 26th, 2024

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  • Actually, cats really are alive and dead at the same time according to the many worlds interpretation. Under classical quantum mechanics, we say that superpositions collapse when observed, and since the cat is an observer of the quantum event (since the cat would die if the atom decayed), then the cat’s presence resolves the superposition. Thus, the cat is never in superposition.

    However, according to the many worlds interpretation, observation does not collapse superposition. Rather, it simply expands the superposition to include the observer. So the cat, as an observer of the quantum event, really is both alive and dead. And at the moment that you open the box to see whether the cat died, you will also observe the quantum event and become part of the superposition as well. You will both see a dead cat, and see a living cat. But your consciousness only experiences one of these possibilities. Presumably, you have another consciousness in the other possibility observing the cat in the other state. Two separate timelines have been created, which will each progress on their own according to causality. We may also call these timelines worlds or universes, seeing as they’re mostly self contained.





  • While mundane fire can’t burn underwater, the sudden appearance of magically produced fire underwater would cause instant vaporisation, filling the affected area with bubbles of scalding hot steam. The sudden increase in water pressure from the vaporisation would have an impact like a small bomb, increasing the amount of disorientation and potential damage. In engineering, this is called cavitation and is significantly damaging to machinery. It’s the reason a mantis shrimp can kill its prey with a punch that doesn’t hit.

    TL;DR: you can absolutely kill someone with an underwater fireball. Though you might want to convert half the dice to thunder damage.


  • exocrinous@startrek.websitetoRPGMemes @ttrpg.networkGobbo disappointment
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    7 months ago

    Bathes as frequently as she hunts fish.

    Bruh she has two toned hair and it looks good. That woman knows how to use hair dye well. I bet she bathes every day. Or every second day, goblins probably have healthier bathing habits than humans. Humans are so obsessed with cleanliness they don’t give their bodies time to apply its own natural measures. You’re not supposed to wash your hair with shampoo every day, you’ll damage it. And no conditioner above the neck. Your hair’s natural oils will come in and you’ll have healthy locks that shine. Constantly stripping your hair’s natural oils away will just make you dependent on shampoo and conditioner.


  • Wouldn’t it be eat your cake and still have it? Typically you have cake before you eat it, but you don’t have cake after you eat it. So the eating would go first in the sentence, right? Unless the saying is that you want to have your cake after eating it. Either way you gotta use a word that implies the directional flow of time, because technically you do have cake for most of the duration that you’re eating it.


  • Actual Plays can introduce you to new styles of playing and DMing and improve your skills at the table. For example many people started running planescape campaigns due to Rolling With Difficulty. Before RWD, lots of people had no idea that D&D has spaceships and what is essentially a sci-fi setting. If you’re a GM who wants to get better at running the game, then obviously my first recommendation is Matt Colville’s videos, but try listening to a few different actual plays and learning from the styles of different GMs. Maybe you hate the way Matt Mercer runs the game, but you really like how Brennan Lee Mulligan does it. Maybe you didn’t know it was possible to run the game in a different way than how Matt Mercer does it. If you don’t have three decades of experience playing with diverse tables, then actual plays provide a substitute for that experience.


  • Technically if magic were real, then the rules of magic would be the rules of physics. Plus any rules of nonmagical physics.

    This is invoked hilariously in Harry Potter and the Natural 20, which involves a D&D 3.5e character being portalled to Magical England. His name is Milo, and he works a little differently than the people native to this universe. For example, he takes actions over the course of exact 6 second increments. And he can heal almost any wound with 8 hours of sleep, with his body magically knitting itself back to full health at the moment 8 hours have passed. He’s not capable of learning new skills over time, his level of proficiency stays exactly the same in all tasks into he levels up, at which point improving his abilities requires investing skill points. He finds the idea of learning and healing gradually to be ridiculous and silly. Also, he can move faster going at a diagonal than a cardinal.