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Cake day: July 22nd, 2023

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  • In a high level campaign I ran, I took the design philosophy that the villains were supernatural (e.g, dragon or lich), the average npc was weak (level 3 or less), and the characters were once-in-a-1000-years heros (level 10-20).

    Every now and then they would have an obstacle involving regular humanoids or the local government and they had the option of just steamrolling everything (even whole platoons). It provided a great contrast to the magic-boss death matches and let the characters really feel special.

    It also drove home that they were the only ones who could save the day.


  • How interesting to be living in a time of transition. Watching people fight AI is like reading about teamsters diverting irrigation into roads so only horses and not cars could pass. Or like reading about pony express riders climbing telephone poles to sabotage them.

    In the article, this one was just an accident even, or so it seems. Photoshop released a new, unspecified, AI-powered tool and the human artist used it. WotC at first defended the art as they believed it was human generated (and I believe they contracted a human) and retracted it.

    It’ll get to the point where almost anyone can use it and it indistinguishable or even better than most human art. Right now we’re fighting, but eventually the public will either get tired or (like with cars) become the primary users of AI art and the fight will sputter out.



  • d20bard@ttrpg.networktoRPGMemes @ttrpg.networkThe Bible but DnD
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    1 year ago

    Pretty much, only detail missing is that it was the season for fruit. So, there is an added sense that by all natural laws the tree should have had fruit and it’s lack was a particular aberration to a societythat used the fig so much.

    Also, thematically, it rounds out God’s domains. Up to this point, there had been miracles showing dominion over weather, matter, human life, animal life, spirits, disease and now there’s plant life.




  • Another aspect of the puzzle is that not every evil deserves death. A bum who does minor theft almost as a habit, a hateful bitter man who antagonizes everyone but obeys the law, a teenager, a greedy business person who employs half the town but makes everyone’s life a bit worse, and so on.

    Good should have the self restraint to not go straight to murder.


  • This jpg rationing makes me sad for what we used to have. When I was young, the internet was young, and jpg was overflowing. But as we burned through the last of the cheaply minable jpg we had to turn to increasingly cost ineffective means, like jpg rigs to extract deposits from the ocean floor, and accordingly images everywhere became clearer and clearer.

    It would all be fine if we could just make a cost effective way of recycling jpg or green jpg technology would be adopted worldwide. But that’s not something you or I can accomplish, we need whole governments embracing the switch to new jpg sources for it work.


  • I’m running my first module campaign ever after being in DnD since my teens. The idea used to seem so foreign to me, but trying it I find that it works well as inspiration. I end up adding a lot and chopping out huge pieces and doing substitutions.

    Honestly, I think that’s all modules are good for. Maybe older ones were higher quality, but the one I’m using is mostly fluff and vagaries. Suits me fine though, I know how to tune an encounter, but I’ve burnt through a lot of my major campaign plots already. As this one goes and characters get more involved I may discard the thing altogether.