Used to be aRatherDapperFox@lemmy.ml. Moved for various reasons, mainly server load.

Wannabe streamer, here for all your mediocre gaming needs.

twitch.tv/PressStartToBegin_TV

youtube.com/@press_start_to_begin

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  • 20 Comments
Joined 2 years ago
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Cake day: June 9th, 2023

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  • cujo@sh.itjust.worksOPtoRPG@lemmy.mlKids on Bikes Online Character Sheet
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    3 months ago

    Great call out! Thanks a bunch.

    EDIT: Just a heads up, since that fiasco in Feb 2024 (where the user got a surprise $104k bill) Netlify has updated to offer a Free Plan in addition to the Starter Plan. The difference being, the Free Site plan shuts off traffic after 100GB, and the Starter Site plan will begin billing at a rate of $55/100gb after the first 100Gb. So the site should be safe from unexpected bills, but could be shut down by a malicious attack…






  • A very valid point! An account is needed so that character data can be tied to you; your characters aren’t stored in a cookie or a file somewhere local, they’re stored in a hosted database, that way you can access them from your phone, a laptop, a library computer – anywhere, really.

    Allowing use without an account would be possible, but would require either: storing character data locally (so, if you used the app on your phone, you wouldn’t be able to pull up that character on, say, a laptop) or forcing users to bookmark their characters and storing them without an associated account. Both are potential options I will explore.

    In the mean time, though, I will gladly add some screenshots!

    I can say with absolute confidence the data kept here is minimal: a username, email address, and password which are never used for anything more than authentication, and then your characters. There is an option to totally delete your account after creation, which wipes clean any and all data associated with your account from the database. No stored email, all your characters disappear, everything.





  • I worked up a custom template for a blood mage based on a homebrew I found and lost long ago. The basis was that the caster used spell slots as usual, but could expend hit dice for additional slots, or to use other class features or even boost some of their spells. It requires careful balancing, but is plenty of fun.

    As I implemented it, it laid on top of their normal class, but it wouldn’t be too hard to work it up as it’s own class entirely. As another poster suggested, you could introduce a caveat that any health used to power a work can only be regained through natural means, or is only restored on a long rest, or something to that effect.