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Joined 2 years ago
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Cake day: November 6th, 2024

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  • Lol, nice strawman you built there. There’s no need to “wait your turn for justice”. Just get yourself a group who enjoys that kind of campaign and you’re good to go! This isn’t a “We can’t fight for gay rights right now. They just blew up the twin towers” scenario.

    In fact, you’re arguing exactly like the people on the opposite side: “How dare you care about gay rights. We need thoughts and prayers for the 9/11 victims right now and everyone who doesn’t focus entirely on thoughts and prayers is a terrorist supporter!” That’s your argument right there!


  • That’s an interesting point you make and I partly agree. There are certain undertones and sometimes you can create a better story by engaging these undertones and creating a monster in noble clothing and a metaphor for the societal corset women are forced ro wear.

    But other times I just want to enjoy a trash movie or 15$ airport library book. And the undertones there are purely accidental and shouldn’t be taken too seriously.

    Both forms of entertainment serve their purpose and you can insist on pointing out the political statements and societal undertones in a cheap slasher movie. but that doesn’t make you smart or enlightened. It just makes you an ass who enjoys shitting on other people’s lighthearted entertainment.

    And one last note: “‘fact from fiction’ is irrelevant here”. No, it’s not. If someone accuses me of encouraging mindless slaughter of people based on some mindless dungeon crawling, then it does matter. Because that’s exactly the idiotic killer games argument of the early 2000s that has been disproved 100s of times! Killing goblins in a ttrpg has absolutely nothing to do with any moral standpoints I hold outside of the game and only an idiot would believe otherwise!


  • My language choice is not phobic, it’s aggressive, because I’m once again realizing, why half of this sub is permanently looking for groups.

    I can assure you, that there is no inclusivity issue in any of my worlds. But it’s also not anything I pay any mind to at all unless my players are looking for connections or love interests. Other than that I try to avoid heteronormativity for the very few occasions NPCs are actually in a relationship that matters to the game and that’s it.

    And as I commented before, if you want a world and story FOCUSED on inclusivity and LQBTQ issues, then I’m sure there are countless DMs who will be happy to provide that. Because I am not. My games focus on adventuring, nature and mystic, long forgotten places and that’s exactly how I and my players like it!


  • Oh, quite the opposite. Most people around me are awesome. And I’ve gotten pretty good at sorting out the few who aren’t. In fact, after deleting Reddit, pretty much my entire dipshit intake stems from Lemmy. I sometimes really do wonder what I’m still doing here. Because clearly, this entire community has some serious issues to work through.





  • Nah, they’ve long fallen to the usual cycle of “here is a species of interesting antagonistic creatures” -> “Oh wow, that sounds interesting. I want to play them” -> “Yeah sure, here’s a playbale variant of that species. We’ve removed all traces of evilness and uniqueness because god forbid players playing evil characters”. Same as Drow, Orcs, Fairies and Goliath.

    It’s not just their inherent evil nature BTW. It’s also stuff like daylight sensitivity.



  • That may be the case for some people, but a lot of people just want some good lighthearted fun without any of the real world implications attached to it. This obviously doesn’t excuse bigoted mindsets. I’m talking about campaigns where me and my players just want to do some good old goblin slaying without the need for anyone to chime in with a “UM actshually those goblins have families too”.


  • Agreed. And there’s nothing wrong with that. There’s a big difference between playing a gay character and derailing the entire campaign because you choose to lead a gay rights movement while the world is being overrun by the demon king’s hordes.

    I don’t care about the former and have done so myself, but I’ll boot you from my table for the later. Not because I’m against gay rights, but because that’s not the kind of story I’m interested in DMing and you’re free to find a DM who’s interested in this storyline, but you won’t take my campaign and players hostage for your narcissistic urge for self-promotion!


  • XM34@feddit.orgtoRPGMemes @ttrpg.networkRiver River
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    9 months ago

    Half the smaller villages in southern Germany are named “Ried” which comes from reed and roughly means “swampy place”. The other half uses some variation of the suffix “-höfen” which just means “this place consists of farms” 😂


  • Counterpoint: I love rugged nobody adventurer types. I love the point in the campaign when you still have to use your brain to solve problems and when wild animals still pose a significant threat. This may be one of the reasons I stopped playing DnD altogether.

    It’s not fun at low levels because your characters have absolutely no skills whatsoever and it sucks at high levels because over time you only get a bunch of instant-problem-solvers like Tiny Hut, Fly and Teleport.






  • XM34@feddit.orgtoRPGMemes @ttrpg.networkGive and take
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    11 months ago

    Wrong. I’m perfectly capable of creating complex encounters. It’s just a fact that the system actively punishes any DM who tries to set up a FUN encounter because there’s so many special abilities that just simply solve any inconvenience at the cost of an action.

    My players should feel rewarded because they managed to build a campfire from discarded boxes so that they have a steady source of light during an important fight and not feel punished because they picked one of the threeish races that don’t have darkvision.

    My players should feel clever because they managed to fashion a pulley system to move a significant amount of treasure out of the dungeon and not because they just stuffed everything into their bag of holding and forgot about it.

    5e is boring by design and making it interesting means fighting against the system every step of the way!


  • XM34@feddit.orgtoRPGMemes @ttrpg.networkGive and take
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    11 months ago

    Completely agree. Combat should feel fast and dangerous. With 5e It feels exactly like what it is. A bunch of sweaty nerds having a make believe d*ck measuring contest of whose made up character is the most awesome. But combat is far from the only problem here.


  • XM34@feddit.orgtoRPGMemes @ttrpg.networkGive and take
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    11 months ago

    I think my biggest complaint might actually be that no matter what you plan to do, you’re pretty much always better off just bonking your opponent and doing damage.

    Taking an extra turn to sneak around enemies and take them out stealthily? Hitting two turns in a row is better! Grapling an enemy to give your teammate a better chance at succeeding his attack? Still, two bonks will do twice as much damage. Healing? Complete waste of time as long as your HP stays above zero (and even then it only matters when you’re still down by the start of your next turn).

    But I think my biggest paint points are not even combat related. It’s stuff like dark vision, spider climb, passive perception or Alarm, fly or breathless nature. A lot of characters start with these get out of jail free cards from level 1. 5e players will never experience the sense of dread and excitement that comes from exploring a deep windy dungeon with only a couple of torches that may run out at any given moment. 5e players will never struggle to hunt down enough prey in the arctic wilderness because someone will just cast goodberry.

    DnD takes everything that makes the journey just as interesting as the goal and throws it away. There’s only this fight and then a long/short rest followed by the next fight. That’s really all the fun DnD allows its players to have.