PF2E?
I’ve only played PF1E and you can definitely make some broken stuff, but that’s kinda the fun part of PF1E. If you take fucking sacred geometry you suck, though. And nobody wants to get out the flow chart for grappling.
PF2E?
I’ve only played PF1E and you can definitely make some broken stuff, but that’s kinda the fun part of PF1E. If you take fucking sacred geometry you suck, though. And nobody wants to get out the flow chart for grappling.
I never said anything even vaguely approaching that?
What do you even mean by “told me from the beginning what he wants to do”? If I’m prepping a fantasy campaign and one of my players tells me, “I’d kinda prefer we do something sci-fi” then I have no obligation to change my entire campaign because a player isn’t happy with it. I might still do it, if I felt interested in running that and the rest of the table does too, but imo I’m well within my rights to tell him no.
If you mean that he wants a plotline of his own then I’d do my best to accommodate that, assuming it doesn’t clash with the rest of the campaign horribly. If it does, then I’d just say that and offer alternatives if I can think of any. If I can’t, then of course he can still play if he’d like.
I hate this take a lot, I’m gonna be honest. I don’t care if his game is so on rails that it’s set on the fucking orient express. As long as the players are having fun with the game, and the GM is having fun with the game… that’s a good GM.
Ime, players are entirely willing to accept an extremely short session just so I can prep and set back up after they throw me a massive curveball. If you’re capable of doing it on the fly, that’s great, but I’m not and my players usually understand.
Had a twelve minute session once because I forgot I gave the party a foldable boat like three months ago on a whim, and they used it to skip the next ~3 sessions of content. I had an entire thing setup where they’d help a dwarfhold hunt a dragon, and had started on some city-based intrigue in the next area.
I just leveled with them that I had not even slightly expected this session to go this way and had nothing prepped so we’d stop early and pick it up next time.
There’s nothing wrong with running a game explicitly intended to have a chance to kill PCs, as long as everyone is aware of that ahead of time.
Not everyone has a giant pool of existing options, and not everyone initially presents as an asshole.
Sometimes you just gotta figure out who’s a shithead at the table, and get rid of the bad eggs.
I started with PF1E, so 5E kinda feels… overly simple at times lol
Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.
I disagree, I think it’s funny as long as this is all theory.
If a player was actually serious about wanting to do this as more than a meme, and was arguing this hard for it I’d be mad as hell. In this context, though? It’s fine. I think it’s amusing how hard people can stretch the rules. It’s similar to the peasant railgun. Hilarious concept. I’m still not okay with someone trying to actually use a peasant railgun.
Kinda reminds me of a few Sci-Fi settings- Altered Carbon has people that enjoy murdering people, and since people can swap bodies freely that sort of thing is easily done. There’s an explicit difference between ‘sleeve death’ and ‘real death’, even legally. Killing someone’s sleeve- or body- is a crime, but it’s not murder anymore. If you actually destroy the lil chip that actually contains the person, that’s ‘real death’. Man I love that show. S1, at least.
Alternatively, Cyberpunk with it’s braindances could cater to an extremely similar audience.
I love Edith Finch. It’s firmly my favorite among the walking simulator genre.
It’s very much a story first and the only reason it’s a game and not a movie is because the perspective allows you to be a bit more immersed.
If you want an example of a walking simulator done properly badly, give The Suicide Of Rachel Foster a go. It’s got an interesting idea, and it has zero clue what to do with it.
I unironically wanna play this campaign now I’m not gonna lie.
Ten sessions later and the party has complete control of the diamond market. The Barbarian names their mine after his favorite thing, and that’s how the My Beers Mining Company starts.
let’s see that smile” or “where’s my hug?”
either creepy stalker or annoying wine aunt energy
Yeah, fair enough. Casting it enough to make it permanent would be 26,500gp. Which isn’t a tiny amount in a general sense, but by level 15 it shouldn’t be a major amount of gold honestly. I’d be more concerned with finding that many diamonds frankly.
It’s an interesting idea to explore, but also something I think should probably be explicitly mentioned and discussed beforehand as a character flaw that you intend to be fixed.
Not something you drop on the party offhandedly and expect them to be chill with.
A5e
Never even heard of that before. Looks neat, though.
I love this reference, thank you.
Do you mean Witcher 3? Might’ve been autocorrected.