I like Midgard, the first German fantasy ttrpg, in that regard. Every character has magic talent as a stat like dexterity, strength or int. When starting out, only some classes have already learned to use that inherent ability everyone has but there’s rules for learning magic for non magic classes. Granted this cost a helluva lot of exp to do but it is possible and takes a bit away from that special people factor



The important part here is that it’s an extra stat that everyone has. It’s not like DnD or Pathfinder where you know magic and your modifier comes from one of your normal stats and everyone else does not know magic. Magic Talent is an extra that every class has and every class can eventually make use of if they live long enough. It’s also the implication that you don’t have a magic on/off switch that is rolled at birth. Everyone has that possibility but has to go through training to use it.