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Cake day: October 19th, 2024

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  • Sometimes it’s hard to distinguish between factual knowledge and just cleverness. There’s no reason a bumpkin fresh off the farm can’t be curious about what makes something tick, so they look under it or break it open - and whaddya know, they find a hidden thing. It’s really up to the DM to say no, your character wouldn’t know to do that. The intelligence you show when you figure out a puzzle or a trap could make total sense as the same spark that made the naive character want to leave the farm and explore the big wide world.












  • I don’t think DM is a trademark, but if you have other information feel free to provide it. Looking through older discussion forums on this topic, the only semi-definitive answer I’ve found is in this 2021 thread where somebody referred to a now-defunct US gov’t trademark search link, where they said they found a lot of "DM"s registered but none related to D&D. I’m inclined to believe it was a working link at that time and they weren’t just making shit up.

    Personally I use the term DM because I’ve mostly played D&D, so to me it’s more natural.



  • Lovable Sidekick@lemmy.worldtoRPGMemes @ttrpg.networkBut why?
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    1 month ago

    Remember the one rule of D&D everybody forgets, no matter how much Gygax emphasized it: if you don’t like a rule, don’t use it in your campaign. In my game I allow any and all combinations of classes. I might even allow a Paladin/Assassin, but the player would have to come up with a really good in-world rationale for it.