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Cake day: June 14th, 2023

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  • I’m running a game right now in a custom setting where people live on only one part of the planet, kind of Garden of Eden-style, but rather than using reverse psychology, the gods issued a challenge to the world, asking for the best and bravest to abandon the safety of civilization, and strike out into the unknown, seeking the Edge of the World. Basically a literal divine mandate.

    As players explore the Wilds, they have opportunities to encounter different gods, and, if they impress them, to become their Champions. All the different gods want one of their own Champions to be the victors, so there’s squabbling and rivalries between different groups of followers, and the gods themselves.

    It’s a lot like One Piece, except they’re not necessarily pirates lol










  • I loved 4e combat too. EOT and Scene abilities make combat much more fun and dynamic IMO

    It definitely can get bogged down in complexity, but I think it’s usually worth it, and over time, you and your players can get used to it, and start picking up the pace.

    Pokemon Tabletop United basically uses the same system, and it also has to contend with multiple Pokemon characters per Player character. The whole group needs to be working together to keep things moving. It’s definqtely a challenge for new players



  • Yeah, this is the way.

    We just fought a Troll in a Pathfinder session I was in. I’m playing an Athamaru (fish person) new to dry land, so I don’t have a ton of knowledge about stuff like fire. But the Druid hitting it with a fire spell, and the GM describing the way the Troll reacts is enough to naturally gain that knowledge on the spot. There are all kinds of reasons a character might not know even common monster weaknesses.

    I think doing this kind of metagaming is important, because it gives opportunities for specific characters to stand out. If you have a party member with monster knowledge, it’s cooler for them to yell a warning, than it is for everyone to just act like they already know