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Joined 1 year ago
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Cake day: August 10th, 2023

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  • Average peasant has 4 hp. Max average strike of a dagger does 4 damage. Even if it doesn’t strike a vital area, if you get a full, solid, clean hit with that blade, they dead.

    If you crit, i.e. hit a vital spot. They definitely dead and the 8inch blade might even take out a tougher boy.

    Damage is supposed to imply how effective the strike is on a hit. A 1 is a decent slice or puncture. Possible stitches, not guaranteed. 2 damage? That’s a good shank. Stitches recommended, gonna need some medical attention, picture getting stabbed in the hand or getting a slice across the arm or leg. 3 damage? That person is WOUNDED they won’t keep fighting if it isn’t life or death picture a meaty stab to the bicep or shoulder or side, nowhere critical, but you know you can’t take another hit. And 4 is death.



  • I could see this as being fake, but I believe it is equally likely to be real. 11th hour, slightly buzzed or worse, character is hanging by a thread and you want to stretch every rule to infinity and beyond? I have seen some ahem interesting…examples to “validate” a rules “extension”. Chainmail belts, blowdarts, contained arson, to name the standouts. Just biting someone hard enough to need stitches? Easily possible.