There’s a reason why university students in Ontario like to go to Montreal to party, after all.
There’s a reason why university students in Ontario like to go to Montreal to party, after all.
My first attempt to cancel my SiriusXM subscription saw the agent tell me that it was “impossible” because I had “just renewed.” It was true that I had recently renewed, but only because I had forgotten to cancel it in time. Since that was my mistake I was willing to just let it go and just use the service another year. But in order to stop that from happening again, I wanted to cancel early, which they didn’t let me do.
My second attempt three months later saw the agent protest again, saying that I should call back when it was closer to renewal. This time I put my foot down and got them to cancel my renewal.
Or so I thought.
I finally had to call them again eight months later after I started getting emails hyping up my impending renewal. It seems that instead of outright canceling, they had instead put a note on my file to cancel at a later date - a note I’m presuming they were going to ignore.
Maybe their system really did make it impossible for front-line agents to cancel to far out from the renewal date. That would explain the agents’ behaviour, and if true it makes SiriusXM look even worse
Definitely the worst experience I’ve ever had trying to cancel a subscription.
In the Conan books I read, he was primarily identified as a thief early in his life, and only later became known as a warrior and tactician.
Of course, most people know him more from the movies, which emphasized his brawn over else.
Barbarians in 3.5 actually get base 4 Skill Points per level, which is more than Clerics, Fighters, Paladins, Sorcerers, and Wizards. I always took this as meaning that D&D Barbarians were intended to have more going on than just rage-smashing - stealth, tracking, nature lore, etc.
The weapon system in 5e is half-baked. It feels like someone put it in as a placeholder and never bothered to give it a second look.
Flails are just objectively worse than warhammers. Same damage die, but lacking the Versatile trait. I’ve played with giving flails some other sort of secondary ability but never found something that works.
Morningstars are functionally the same as warpicks, and both lack the Versatile trait. I’ve settled on changing the morningstar’s damage to 2d4 split between 1d4 bludgeoning and 1d4 piercing to set it apart.
There are quite a few, but a simple one that I’ve put into my own house rules is giving all Clerics proficiency with flails and morningstars.
I had my players once fall into a giant underground lake that was home to a Dragon Turtle. The intent was that they would have to fend off the best while trying to get ashore because they were too low level to actually defeat it.
One of my players just so happened to have a Feather Token for a Swan Boat, which they used to trivialize the encounter and get to shore before the monster could reach them.
The only reason she had the Token was because I had given them all a few thousand gold to buy magic items with at character creation, and she had decided to buy a bunch of random consumables instead of the normal +1 weapons and armour. And the best part was that she was a very new player and probably didn’t buy the Token with any actual consideration.
I’m always a bit amused when these sites and apps say things like, “If you turn off ad personalization, the ads you see won’t be as useful to you.”
My dude, I don’t think I’ve ever willingly clicked on an ad in my entire life. “Personalizing” them won’t change that.
I’m just getting to the end of reading Orconomics, and it had a somewhat novel take on this. Basically, elves live so long that their entire personality can change century over century because they meet, and subsequently outlive, so many new people.