It’s probably not your fault. Year-long campaigns are just a very niche sell. Maybe you need to run a few oneshots instead?

Signed, someone just like you

  • festus@lemmy.ca
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    11 months ago

    I rebooted my game recently and made the players promise to commit to at least one game per calendar month, which we schedule immediately after playing. Players who weren’t willing or able to make/keep that commitment were dropped and replaced and now I have a pretty good thing going on. There’s more people who want to play than want to GM, so if you’re GMing you can afford to filter out uninterested players.