Let the man try, if he rolls a nat 20 the fountain not only overflows but also starts a bunch of different music at the same time with the fountain trying to match the different beats. A nat 1 turns on all the lights making it much harder to hide.
That’s why I like Shadowrun’s rolling system for skill checks better than d20s: It weights the rolls so that middle-of-the-road rolls are much more likely than the extremes on either side, which feels more true-to-life. It also makes upgrades to your dice pool more meaningful than a simple +n modifier with a D20.
Let the man try, if he rolls a nat 20 the fountain not only overflows but also starts a bunch of different music at the same time with the fountain trying to match the different beats. A nat 1 turns on all the lights making it much harder to hide.
Not a fan of the “lol natural 20 zaniness happens” trope. That’s 5% of the time.
Also Shadowrun doesn’t even use d20s
Every RPG is D&D and every D&D game is a marvel movie.
That’s why I like Shadowrun’s rolling system for skill checks better than d20s: It weights the rolls so that middle-of-the-road rolls are much more likely than the extremes on either side, which feels more true-to-life. It also makes upgrades to your dice pool more meaningful than a simple +n modifier with a D20.