Another option is to determine when you want to play and set that regularly and in advance. It’s a lot easier for everyone to be available on every Wednesday night because they know that time is already committed.
One thing about this is it assumes the schedule is made like on the fly. The group I used to play with played every saturday afternoon. It was like a club. You only join if you can make it. They rotated games/runners every so often and I got them to rotate every week so that a particular game would be once a month so I could keep doing it for awhile.
Most games I’ve played have had 3 or 4 players, which is about perfect for most systems. The one time we only had 2 players, we both rolled up 2 characters each and played them simultaneously. It was actually really fun!
tl;dw?
I also am really tired of whole ass videos that could be a three paragraph blog post.
It’s SciShow… The sources are in the video description.
I don’t know who or what SciShow is. i guess it’s good they linked their sources that’s not really the contention.
The contention is that you don’t have to watch the whole ass video if you think it could be a few paragraphs because if it actually is just a few paragraphs, the sources are right there for you to read. If you don’t like videos about relevant topics then don’t watch them.
I assume the person who made the video did more than just read the cited papers, but added some of their own analysis and commentary on top. Like, for any paper that cites sources you cannot get the its meaning merely by reading the cited sources. That’s absurd.
Presumably you thought the video’s content was worthwhile, because you linked it instead of the papers directly (which aren’t even about DND).
Video is a shitty medium for many use cases, but is popular because it is monetized more, and many people are only semi-literate.
@jjjalljs So very true. I had to invest far too much of my time listening to that before I discovered it was a “scheduling is hard” video and not the “D&D is designed for n players” video that its title led me to believe it was.
skill issue
Which one? We have like 8 and we play regularly :D
I haven’t watched the video either, but I’m sure they’ll be like 4 is the max.
Edit: it’s mostly about scheduling and combinatorics, and it says for example at 5 players you have a 71% of failure to find a common time, while with 4 it’s 49%.
Lol. My current party isn’t (it’s just two people), but my previous party definitely was (13 people).
This is why you should play Shadowdark.









