I’ve always dreamed of having my own soundboard as a GM to use during our sessions, so I decided to make one myself! It’s currently a work in progress, but feel free to check it out here (works best on desktop in the Chrome browser): https://oraora.nl/GoblinGrooves/index.html

I’m looking for more inspiration for sounds to add. Are there any sounds you think would be great additions, or are essential to add?

Here are the sounds included so far:

Sound FX:

  • Forest ambiance
  • Cave ambiance
  • Water waves
  • Howling wind
  • Thunder and rain
  • Crackling fire
  • Town ambiance
  • Tavern ambiance
  • Knocking
  • Creaking door
  • Boiling potion
  • Wolf howl
  • Monster growl
  • Explosion
  • Sword unsheathing
  • Laser gun shot
  • Gun shot
  • Rapit fire gun
  • Lighting strike
  • Wilhelmscream
  • Horse running
  • Trumpet announcement
  • Phone ringing
  • Energy charge
  • Sinister cackle
  • Heartbeat
  • Magic sparkles
  • Siren

Music (3 different sets for each type):

  • Calm music
  • Festival music
  • Battle music
  • Scary music

I make sure only to use music and sounds labeled as Creative Commons 0 or free to use for non-commercial purposes.

Any suggestions for additional sounds or feedback on the website would be very welcome!

  • weariedfae@lemmy.world
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    8 days ago
    • Creepy ambiance (maybe 2 vibes, one there’s eerie/builds tension and one that’s like gothic horror ambiance)
    • Swamp ambiance (similar to creepy but more of a nature swamp vibe)
    • Sea shanties/pirate ambiance
    • Traveling music (think bardcore road trip)
    • Fire and flames (like a forest fire maybe with music backing, works for Avernus, towns burning down, actual forest fire)
    • holy ambiance (sounds like I dunno…cleric-y? Like at a cleric’s holy site)
    • I don’t know what to title this but library/courthouse/university music ambiance. Like, something that would play in a big library, or when addressing the town council/magistrate/king, or when at a wizard university. Kind of serious and official sounding, does that make sense? -Bandit hideout music (also works for breaking into keeps, guard sheds or even like town guard breakrooms, really anywhere where the rough sorts hang out)
    • time limit/tense music for time dependent scenes (bomb going to explode, going to be discovered, outrunning a natural disaster, etc)
    • sneaking around music
    • Boss music different from regular battle music

    That’s all I can think of right now but I may edit with more suggestions. Where do you get your open license music and stuff?